This is an offbeat platform game from Gremlin Graphics, in fact surreal would be a good word to describe it, but that wouldn’t do it justice. You start off as a harlequin at the bottom of a clock tower, which has stopped working. Your task is to get it back working again.

The usual platform stuff is in the game but with a lot more puzzles as well. This can cause a bit of head scratching as the size of the task is immense meaning that it can be a bit daunting. The game has some nice touches as well like the way the character can use special abilities like an umbrella to slow a fall or transform into a fish for the underwater sections. If there is a strategic puzzle then a light bulb will appear and advertising hoardings would show the later stages, the stage with the piano would have you play different notes when you jumped on it etc. There is no doubting that the difficulty level was set high here, but the game stands out from a lot of other platform games of the time with its own take on things. One of the best platformers to come out for the Amiga in my eyes.

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Author: katzkatz
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Parent Category: Commodore