AtariCrypt Collection Volume One

Greeting Atarians, my great Colleague Steve Gregory a.k.a. Ataricrypt has joined forces with me Greyfox to bring you the Atari ST Scene a very special gift this 2016 xmas :).

I present to you "AtariCrypt Collection Volume One"

In this "FREE" digital magazine with will find over 70 pages of amazing content personally selected from the AtariCrypt Archive by Steve himself, where I come in as the Suit Taylor to dress it up.

The Magazine covers some of the best Atari ST games as well as some great interviews thrown in for your enjoyment, and with AtariCrypt and Greyfox massive fans of the Atari ST Demoscene, well we just had to include an entire section dedicated to the Demoscene of the present, so please do check that out too. :)

You may direct view the press release and download link here:

 - Clickety Click and download AtariCrypt Magazine. Feel free to comment here and leave your feedback!
 - Although the magazine is completely free there is the voluntary option to buy it via This email address is being protected from spambots. You need JavaScript enabled to view it." target="_blank">PayPal so just click & ask.

So I hope you all will enjoy the labour of our love and that your nostalgic juices and love for the Atari ST will go wild this Xmas.

Merry Xmas everyone

the ST Army of Two

Steve Gregory (Ataricrypt) & Darren Doyle (Greyfox™)

Writer Info
Author: greyfox
Creator of forth coming Coin-Op:Arcade Guide and creator of the Atari Gamer Magazine and the Atari ST Gamer Magazines. Retro gaming expert & fact finder.
Other Articles

Parent Category: ROOT


Top Ten ZX Spectrum Games of 1982


Thirty-five years ago today, Sinclair Research finally released its long-awaited new micro, the ZX Spectrum. Sir Clive had grand hopes that his new baby would become an integral part of the modern household, and those dreams quickly turned to reality - although perhaps not quite in the way he had anticipated. Sinclair may have pitched the Spectrum as an inexpensive all-round solution for every aspect of modern home computing, but the major driving force behind its success would turn out to be its large and diverse library of computer games.

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Onimusha Retrospective.


Onimusha Retrospective by Alex McCumbers.

Onimusha has an interesting history in its conception. Originally, the idea was to put the Resident Evil series into feudal-era Japan, creating a large house filled with ninja-style traps. This Playstation game was also one of the few to take the actors voicing the characters and model them through face mapping and motion capture. This means that while Samanosuke is a fictional character, he looks and speaks like Takeshi Kaneshiro.

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Top Ten ZX Spectrum Games of 2016


It may come as something of a surprise, given that it was 34 years old this year, but the ZX Spectrum continues to be a hive of gaming activity even today. 2016 was another brilliant year for new releases, many of which put the even the best commercial games of yesteryear to shame in both the technical and gameplay departments. So as the year draws to a close, I thought it might be nice to collect together my ten favourites like those 'proper journalist' types do.

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Cronosoft: A Retrospective.

Cronosoft: A Retrospective.

With the rise and popularity of next generation consoles, it seems they are taking over the world. New games are released every week and you can’t get away from the ads where you think you’re watching a film trailer and it turns out to be the latest PS4 game. How did that happen? It seems us retro game fans are being left behind when it comes to new releases. Of course, this is inevitable as technology develops and games become more complex so this is something everyone has become accustomed to. But, if like me, you think ‘I would really love some new games for my 30 year old computer! Why can’t people keep on making games? Is that too much to ask?’ - there are some people keeping this dream alive.

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Donkey Kong Arcade Machine – The Home Straight - Part 2

Part 2 – The Home Straight


So in Part 1 you will have followed my journey so far in restoring this beat up Donkey Kong cab. I felt I was in the home straight now – it was time for some artwork to be applied to the sides of the cab. This part scared me to death, because once the art is on, it’s on. You can’t get it wrong, there are no second chances. So here it is. A step by step guide to applying side art:

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